My Last Session I Got to Play

Having taken the quest from Falcon, we rested up and headed out to his hunting lodge, with him in tow. On the way, we stopped at the potion Maker’s house to ensure that the manticore’s were not yet harassing her. They had not been, and we promised to return to assist. When we got toContinue reading “My Last Session I Got to Play”

Still Waiting…

Dear Readers, As I write this, I am still waiting on both my Dice Envy box, as well as my Clan Invasion Kickstarter boxes. And the wait is killing me. I have delivery confirmation for this Saturday for my Dice Envy and I am excited. That Monday is the day I will be posting myContinue reading “Still Waiting…”

Finally!

Dear Readers, you wouldn’t believe what happened yesterday. I finally got to play! As we were taking our characters from Waterdeep: Dragon Heist, I was permitted to build a fifth level character, which ended up being a lovely female high elf bladesinger. I love her so much. It was loads of fun. We started offContinue reading “Finally!”

Eric and the Dread Gazebo

Recently, Dear Readers, it has come to my attention that some of you may not know this classic story. I will now recount it here, it having been retold countless times across the interwebs. This version comes from: http://www.experience-point.com/dnd-blog/2017/2/25/eric-and-the-dread-gazebo The Story In the early seventies, Ed Whitchurch ran “his game”, and one of the participantsContinue reading “Eric and the Dread Gazebo”

Waterdeep: Dragon Heist – Chase to the Vault

This is a summary of the second to last session for Waterdeep: Dragon Heist on my Sunday Group. It’s been a wonderful game to follow up after Icewindale. Tensions were high as the party chased after the Little orphan that they had already met who ran off with the Stone of Golorr. Following the kidsContinue reading “Waterdeep: Dragon Heist – Chase to the Vault”

TGAPP: Delving Into Goblin Cave

The Inglorious Ingrates had just finished breaking through the sprig perimeter, and they had started their way over to the goblin hideout Arkon had located prior. They scouted out several goblins trails until they finally stumbled upon one that led them directly to a burial mound that had two goblin guards posted out front. TheContinue reading “TGAPP: Delving Into Goblin Cave”

TGAPP: The Plight of Borest

We find our merry band of former slaves sailing freely away from the doomed island on a burial ship containing the pirate king’s deceased son and a large amount of sacrificial treasure. While badly wounded and traumitized by their experience on the island, the group still sought to return to their homes, so they setContinue reading “TGAPP: The Plight of Borest”

Rime of the Frostmaiden: Someone is Coming to Get Us…

Dear Readers, it has come to my attention that I apparently cut my notes off short last time, and missed them going to the Tower of Transmutation, as well as the beginning of a fight. I will begin this post by correcting that mistake… We pick up our tale with the party entering into theContinue reading “Rime of the Frostmaiden: Someone is Coming to Get Us…”

Rime of the Frostmaiden: The Return of Avarice

When last we left off, the heroes had left the library and were headed to the Tower of Conjuration. Seeing this tower, the party found it similarly lit up on the top as the others had been. Checking for traps and finding none, the party ascended the stairs to the top, only to find fourContinue reading “Rime of the Frostmaiden: The Return of Avarice”

Rime of the Frostmaiden: Reghed Tribes and the Caves of Hunger

When last we left our heroes, they had just rested after a grueling fight with some flame skulls. After their rest outside of the glacier, the party was approached by a group of the Elk Tribe of the Reghed tribes. Their chieftain, had a vision a party, wish to help them end the everlasting ofContinue reading “Rime of the Frostmaiden: Reghed Tribes and the Caves of Hunger”

Clarshh’s Sepulchre

This summer adventure is from the convention game I ran on sunday. I ran the same adventure on friday, but didn’t take enough notes. Also, I have given a summary, partial and otherwise, for other groups that have run this adventure. It’s a favorite of mine. It’ll likely be the last time I blog aboutContinue reading “Clarshh’s Sepulchre”

Rime of the Frostmaiden: The Codicil of the White

When last we left our heroes, they were in the dungeon level of Auril’s Abode…her home. The party had just finished the Test of Preservation, and stood before the entryway to the Test of Cruelty. The party opened the door and found themselves in front of empty tents…Searching through, they found the Bear Tribe, preparingContinue reading “Rime of the Frostmaiden: The Codicil of the White”

DM Story: The Story of Kief

Back in the day, when I first played Dungeons and Dragons, my group consisted of my cousin Daniel being the DM (he was a few years older than us) and Jack (who was my age). We had many a grand adventure. Jack and I each had two characters, with me playing a thief (what theyContinue reading “DM Story: The Story of Kief”

DM Story: When a New Player Decided to Grapple a Troll at Level 1

I had a group of players who were literally ALL new to D&D. Super eager to learn and loves to play. And they do things that NO VETERAN PLAYER WOULD EVER consider doing. I was running Waterdeep: Dragon Heist, and they are just starting. They deal with the bar right easily enough, and the troll/stirgesContinue reading “DM Story: When a New Player Decided to Grapple a Troll at Level 1”

Not All Puzzles Require Solving

Even though I was unable to play my normal Sunday Adventurers League game (I had to travel again yesterday), I was able to play my Sunday evening Discord game. I’ve talked about this group before (how the wood elf Elren befriended the tarantula named Benjamin), and it’s a good group. Currently, it’s made of ElrenContinue reading “Not All Puzzles Require Solving”

Rime of the Frostmaiden: Small Group, Large Deeds

Dear Readers, this week, only three of my players were able to make our Sunday Adventurers League game. As such, this session was much more role-play centered than combat centered. When we last left off, our heroes were in a lost spire of Netheril, broken off from the floating city of Ythryn when it crashedContinue reading “Rime of the Frostmaiden: Small Group, Large Deeds”

DM Story: How The Daily DM (accidentally) Traumatized a Table of Middle Schoolers

So, I was DMing a table of mostly middle schoolers (one of them is my son), and very early into the campaign, the party bard was tired of how long it took to get across the city and asked me how much it costs to hire a wagon. According to the PHB, it costs 1Continue reading “DM Story: How The Daily DM (accidentally) Traumatized a Table of Middle Schoolers”

Premium Subscriber Post: When Awesome Campaigns Fizzle Out

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Home Campaign Combat and Battle in the Throne Room (Rime of the Frostmaiden)

Home Campaign As you may recall, my family’s home campaign is the Curse of Strahd. After dealing with the fallen paladin’s of Argynvostholt and gaining their support with defeating the Devil Strahd, the party headed to the Amber temple to retrieve The Holy Symbol of Ravenkind, a unique holy symbol created specifically to help inContinue reading “Home Campaign Combat and Battle in the Throne Room (Rime of the Frostmaiden)”