TGAPP: Battle of Borest

We find the majority of the Inglorious Ingrates cradling and licking their wounds after their improvised assault on the goblin barracks in Borest. After it was all said and done, they realized they had killed over 8 goblins and a warg that spoke common, and the corpses were arranged to give the other goblins theContinue reading “TGAPP: Battle of Borest”

Rime of the Frostmaiden: Facing the Frostmaiden

The party, when last we left off, was facing off against a ginormous blue toad-like creature with giant claws on each of its hands: a slaad. After their usual tactic of withering ranged fire followed up by the paladin/barbarian smashing its knees in with his maul the beast was made short work of. Moving inwardContinue reading “Rime of the Frostmaiden: Facing the Frostmaiden”

TGAPP: The Plight of Borest

We find our merry band of former slaves sailing freely away from the doomed island on a burial ship containing the pirate king’s deceased son and a large amount of sacrificial treasure. While badly wounded and traumitized by their experience on the island, the group still sought to return to their homes, so they setContinue reading “TGAPP: The Plight of Borest”

How to DM: DMing Kids

As many of you may have read, I have an affinity for kids. I, myself, have a number of them. I love kids. When I began Adventures League where I used to live, it was really just to get my kids out of the house to give my wife a break (we didn’t have anyContinue reading “How to DM: DMing Kids”

Rime of the Frostmaiden: Someone is Coming to Get Us…

Dear Readers, it has come to my attention that I apparently cut my notes off short last time, and missed them going to the Tower of Transmutation, as well as the beginning of a fight. I will begin this post by correcting that mistake… We pick up our tale with the party entering into theContinue reading “Rime of the Frostmaiden: Someone is Coming to Get Us…”

Rime of the Frostmaiden: The Return of Avarice

When last we left off, the heroes had left the library and were headed to the Tower of Conjuration. Seeing this tower, the party found it similarly lit up on the top as the others had been. Checking for traps and finding none, the party ascended the stairs to the top, only to find fourContinue reading “Rime of the Frostmaiden: The Return of Avarice”

Tuesday Game: A Player’s Perspective: New Ally and Manor Search

We last left our stranded band of companions huddled in the desecrated temple of Falinora going over the message from the recently animated statue, but soon the party realized that their former jailor, Halfkris, had escaped his bonds and was missing. At this realization, the group followed an audible scream from outside the temple, andContinue reading “Tuesday Game: A Player’s Perspective: New Ally and Manor Search”

Time of the Frostmaiden: The Lost City of Ythryn

When last we left our heroes, they were heading out at the direction of the Ranger who had found a way to the lost city. Climbing down the large hole, they came to several pools holding Remorhaz. It wasn’t long before they attacked the party. Using his paladin ability, abjure enemies, the paladin / barbarianContinue reading “Time of the Frostmaiden: The Lost City of Ythryn”

Tuesday Game: A Player’s Perspective: Shipwrecked and Scared

The tale of the Hopeful Dopes has taken a momentary pause as another adventure needs to be told featuring some new characters, new encounters, and new twists! Our new story starts with several different strangers going about their regular day when they are each ambushed and taken prisoner by slavers seeking to turn a profitContinue reading “Tuesday Game: A Player’s Perspective: Shipwrecked and Scared”

Rime of the Frostmaiden: Reghed Tribes and the Caves of Hunger

When last we left our heroes, they had just rested after a grueling fight with some flame skulls. After their rest outside of the glacier, the party was approached by a group of the Elk Tribe of the Reghed tribes. Their chieftain, had a vision a party, wish to help them end the everlasting ofContinue reading “Rime of the Frostmaiden: Reghed Tribes and the Caves of Hunger”

Tuesday Game: A Player’s Perspective: What Goes Bump in The Mine

We find our traveling band of adventures beginning their perilous investigation into the platinum mine of Vermeillon after being ambushed and finding information on the creatures plaguing the town: Meenlocks. They searched several dead end shafts and paths, and they also found some very alive portions inhabited by swarms of bats. The party continued furtherContinue reading “Tuesday Game: A Player’s Perspective: What Goes Bump in The Mine”

Clarshh’s Sepulchre

This summer adventure is from the convention game I ran on sunday. I ran the same adventure on friday, but didn’t take enough notes. Also, I have given a summary, partial and otherwise, for other groups that have run this adventure. It’s a favorite of mine. It’ll likely be the last time I blog aboutContinue reading “Clarshh’s Sepulchre”

Tuesday Game: A Player’s Perspective: Vermeillon Vanishings

When we last saw the Hopeful Dopes, they were on a northern route to the foreboding town of Vermeillon when they found themselves assisting a caravan under an ogre attack. The group quickly dispatched the lumbering monsters, and successfully recruited some more brave souls to help settle around their keep, Dope’s Hope. After administering burialContinue reading “Tuesday Game: A Player’s Perspective: Vermeillon Vanishings”

DM Story: I Killed Another Beloved NPC

My Tuesday group, having migrated online, has changed some. We added two online players that add a lot to the game. In any case, it is, like my Sunday game, all online. Due to the limited nature of the campaign, meaning the length, I made it rather episodic, so that there was no pressure ofContinue reading “DM Story: I Killed Another Beloved NPC”

Tuesday Game: A Player’s Perspective: Licking Wounds & Seeking Vermeillon

We found the Hopeful Dopes caught in a dire situation as their keep, the Dope’s Hope, was ambushed by a hoard of orcs and a werewolf. Several members were fell by this band of muscle and malice, but our weary defenders were able to finally repel them. Several guards, the decorated hobgoblin Grinkel, and theContinue reading “Tuesday Game: A Player’s Perspective: Licking Wounds & Seeking Vermeillon”

Rime of the Frostmaiden: The Codicil of the White

When last we left our heroes, they were in the dungeon level of Auril’s Abode…her home. The party had just finished the Test of Preservation, and stood before the entryway to the Test of Cruelty. The party opened the door and found themselves in front of empty tents…Searching through, they found the Bear Tribe, preparingContinue reading “Rime of the Frostmaiden: The Codicil of the White”

DM Story: The Story of Kief

Back in the day, when I first played Dungeons and Dragons, my group consisted of my cousin Daniel being the DM (he was a few years older than us) and Jack (who was my age). We had many a grand adventure. Jack and I each had two characters, with me playing a thief (what theyContinue reading “DM Story: The Story of Kief”

Rime of the Frostmaiden: Tests of Auril

When we last left our heroes, they were preparing to battle two frost giant skeletons wielding anchors on long chains. The heroes fought hard, and the frost giant skeletons fought just as hard. The party played it smart, though, and came out victorious. Heading further in, they found a female Frost giant, completely encased inContinue reading “Rime of the Frostmaiden: Tests of Auril”

Rime of the Frostmaiden: Assaulting Auril’s Abode

When last we met, the party had decided to head out to the island known as the Isle of Solstice, upon which sits the ancient fortress called Grimskalle. Their transportation? The whale Angajuk, who has a magical boat upon his back. The party travelled for three days, Angajuk playing the tour guide, showing old shipwrecksContinue reading “Rime of the Frostmaiden: Assaulting Auril’s Abode”

DM Story: When a New Player Decided to Grapple a Troll at Level 1

I had a group of players who were literally ALL new to D&D. Super eager to learn and loves to play. And they do things that NO VETERAN PLAYER WOULD EVER consider doing. I was running Waterdeep: Dragon Heist, and they are just starting. They deal with the bar right easily enough, and the troll/stirgesContinue reading “DM Story: When a New Player Decided to Grapple a Troll at Level 1”