Sorry guys, but this thing is really kicking me in the tail. I promise that I’ll get back to posting better as soon as possible. I was feeling pretty good yesterday, but my back spasms have me in a ton of pain today, and this alone is taking a lot out of me to typeContinue reading “Short Post: Not Feeling Well”
Tag Archives: adventure
Character Profile: Ad hoc Discord Group Playing “The Dancing Hut of Baba Yaga”
As some of you know, I’m back in the hospital for an MS flare up. Not fun. That said, I got bored last night and began running Baba Yaga with a group consisting of a couple of people I know in person and two of my Discord internet friends via voice chat on Discord. ThisContinue reading “Character Profile: Ad hoc Discord Group Playing “The Dancing Hut of Baba Yaga””
How-To DM: So There Wasn’t a Sunday Game For My Table, But Here’s a Post
So, as the title says, I didn’t have a game this past Sunday. The reason? Because I just needed a break. Today, we’re going to talk about DM burnout. It happens to the best of us: we DM time and time again, likely for multiple games and for multiple days, that stretch into weeks, months,Continue reading “How-To DM: So There Wasn’t a Sunday Game For My Table, But Here’s a Post”
The Australian Nightmare
Once again we take a stroll down Amnesia Lane back to the mid-1980’s, and this time the game was Chaosium’s Call of Cthulhu. For those of you that are unfamiliar, CoC is a cosmic survival horror game based on the works of H.P. Lovecraft; it’s a very fun, very deadly game where you’re really justContinue reading “The Australian Nightmare”
The Dancing Hut: Return With an Offering
So…everyone, by now, should know that I try to tell these stories objectively; that is, I try to tell the story as it happened and no more. I really can’t do that today…it was too funny and just too bizzare. If my objectivity breaks, well, I apologize…also, I don’t have too many pictures for thisContinue reading “The Dancing Hut: Return With an Offering”
Rime of the Frostmaiden: Cauldron Conundrum and Ghostly Possessions
Having left off before a fight, the party engaged the three duergar. Seeing they were outmatched, one tried to run, to warn Xardorok, but was shot down quickly by party spells and arrows. Having dealt with the evil dwarves on the ferry, the party decided to head off along the coast to find the lostContinue reading “Rime of the Frostmaiden: Cauldron Conundrum and Ghostly Possessions”
DM Story: Tapping Him Gently With My Warhammer
Ah, the mid-1980’s. We had no computers. We had no cars. What we did have is the living room of my friend Bob’s house and his saintly mother who never complained about a mob of teenage boys in her house every Saturday and Sunday for hours at a time. Warhammer Fantasy Roleplay was my 2ndContinue reading “DM Story: Tapping Him Gently With My Warhammer”
Rime of the Frost Maiden: Ascent of Kelvin’s Cairn
When last we left off, The party was at the abandoned base camp at the foot of Kelvin’s Cairn, having found Garret’s dog sled and dogs, as well as those from the adventuring company he was guiding. Secure in the knowledge that the dogs would be safe, the parties staked their axe beak mounts andContinue reading “Rime of the Frost Maiden: Ascent of Kelvin’s Cairn”
Another Tuesday Prequel
So the last time I updated everyone on what happened in the Tuesday game before I started recording, was the 25th of September. We left off with losing track of Tilna, and the party locating her somewhere in the sewers. Following their locate person, they began seeing a strange symbol written in chalk on theContinue reading “Another Tuesday Prequel”
How To DM – To Roll or Not To Roll
by yourdorkmaterials We all love our shiny math rocks what go clickety clack. And rolling dice is the core mechanic of the game. But when do you let them roll? Not often enough, and your players might feel like they’re just observers. Too much, and the game bogs down, and your players are rolling forContinue reading “How To DM – To Roll or Not To Roll”
Rime of the Frost Maiden: Caer Konig and Duergar
Having finished the assault on Caer Dineval, the party was rewarded with free room and board by the Town Speaker, Crannoc. The party went a step further by agreeing to police up the bodies, if for no other reason than to take all of the chardalyn amulets. Deciding that the amulets were too much ofContinue reading “Rime of the Frost Maiden: Caer Konig and Duergar”
DM Story: The Day the Barbarian Lost His Head and Other Fun Stories
This story takes place some 15ish years ago. It is also a collection of stories from the same campaign adventure. Enjoy! I was running City of the Spider Queen for my game group, the one that I’d been running for since back in the 2nd Edition days. Do you all know those games where everythingContinue reading “DM Story: The Day the Barbarian Lost His Head and Other Fun Stories”
Sunday Game: Rime of the Frost Maiden; Finding Sephek
The ranger, realizing that the creature in the water was a plesiosaurus, quaffed one of his potions of animal friendship and began speaking with it. It responded with a polite “Hello!” After a short discussion, the party found that this talking plesiosaur was ensorcelled to become sentient by a druid who’s instructions were to terrorizeContinue reading “Sunday Game: Rime of the Frost Maiden; Finding Sephek”
Tuesday Adventurers: Catch Up
The party realized that they still owed a favor to the Red Wizards, and were obligated to eliminate a mutual enemy: a fortress cabal of Red Wizard Exiles, survivors of the Red Wizard civil war. The party found the crumbling fortress easy enough and decided to attack at night. It was a hard-fought battle, fightingContinue reading “Tuesday Adventurers: Catch Up”
DM How To: Creating Adventure Hooks
So you know how to DM. And you know how to build an adventure. And you know how to build an encounter. The next question, then, is this: how do you get those @#&$+%! players to jump into your awesome adventure filled with equally awesome encounters? You give ’em a hook, a PLOT HOOK!! SoContinue reading “DM How To: Creating Adventure Hooks”
Tuesday Game: Curing the Beholder’s Mind and Mage Smackdown in the Desert
So I didn’t write during a week when we actually played. As a result, this blog post is going to be rather… long. Yes, it is technically an old recap, but nothing that happened tonight would make sense without it. So I will just catch you up. For those interested, this takes place as aContinue reading “Tuesday Game: Curing the Beholder’s Mind and Mage Smackdown in the Desert”
Rime of the Frost Maiden (part 1)
Hello! I know, again, my posting schedule has previously been erratic. I posting schedule will be more consistent at this point, now that the new season has begun and things have settled down. I plan on posting some more pictures of other minis I did, as well as continuing my series on how to DMContinue reading “Rime of the Frost Maiden (part 1)”
More Prequel from Tuesday
The party headed off to Waterdeep in search of a scholar to translate the mysterious Netherese inscription. Arriving in town, the party headed to the Yawning Portal to get a place to stay and a place to have as a home base. They got a large adventurers room to save on coin. Heading into theContinue reading “More Prequel from Tuesday”
Monthly Group: Birthday One-Shot
In honor of the birthday of one of our number, our group changed it up and one of the players DM while the rest played. Having adventure together for quite a while, The adventuring party decided it was time for a break and a vacation. Deciding to head for the coast, we ignored multiple callsContinue reading “Monthly Group: Birthday One-Shot”
Sunday League: What the Devil?
The party continued through the dwarven tomb, easily handling the flying crystalline battle axes. They eventually came to the actual tomb, and were mentally accosted by an Entity known as Abidos, who promised help in exchange for its freedom. The party declined, and figured out the puzzle, with the (believed to be) demon trapped inContinue reading “Sunday League: What the Devil?”