How- DM: Better Shared Storytelling And 5 Tips Letting Dungeons and Dragons Players Lead

“Everything the Dungeon Master needs to weave legendary stories…” That’s the subtitle for the DMG. It clarifies that the pillars of role playing, exploration, and combat are all tools to tell a story. Shared storytelling is the very essence of Dungeons and Dragons, keeping players and DM’s alike interested, invested, and engaged.  But built intoContinue reading “How- DM: Better Shared Storytelling And 5 Tips Letting Dungeons and Dragons Players Lead”

HOW TO DM – HANDLING ROLEPLAY

Hello everyone! In this week’s installment of How To DM, I’d like to talk about everyone’s favorite controversial subject – roleplaying. You have one player who likes to roleplay his half-drow assassin’s abiding – but ultimately doomed – love interest with a dwarf paladin. Another considers his gruesome coup de grace descriptions the only roleplayContinue reading “HOW TO DM – HANDLING ROLEPLAY”

HOW TO DM – SESSION 0

Hello everyone! In this week’s installment of How To DM, I’d like to talk about the importance of Session 0. Frankly, once I started running them, I never looked back. I think they are absolutely critical to running a fun and successful campaign,   But I’ve seen a lot of questions online recently about whatContinue reading “HOW TO DM – SESSION 0”

HOW-TO DM – THE SUICIDAL VILLAIN

Hello everyone! In this week’s installment of How To DM, I’d like to talk about villains. You spend a lot of time designing a super-cool bad guy to challenge your players, and he gets creamed in the very first encounter, or you have to resort to some shady shenanigans to save him. So, your playersContinue reading “HOW-TO DM – THE SUICIDAL VILLAIN”

DESIGNING ENCOUNTERS (PART 4) – HOW TO DM

Hello everyone! We’ve spent a good bit of time talking about it, so today I’d like to post up an actual encounter I designed and ran following these principles. Our group consists of a Goblin Totem Barbarian, a Halfling Moon Druid, A Human Fighter Archer, a Human TWF Hunter Ranger, and a Tabaxi Archer GloomstalkerContinue reading “DESIGNING ENCOUNTERS (PART 4) – HOW TO DM”