How-To DM: Combat Encounters – Design — The Daily Dungeon Master Blog

by yourdorkmaterials A Moon Druid, a Barbarian, a Rogue, a Monk and a Wizard walk into a cave…sounds like the start of a joke, doesn’t it? But a party like this can be a nightmare to build challenging encounters for. The Druid and Barbarian effectively have twice (or even three times at low levels) the […]Continue reading “How-To DM: Combat Encounters – Design — The Daily Dungeon Master Blog”

HOW-TO-DM: THE HOUSE RULE

Hello everyone! In this week’s installment of How To DM, I’d like to talk about house rules. Ah, the temptations of the house rule. Most of us can’t resist the urge to open the Pandora’s Box of Amateur Game Design and homebrew some rules while we’re homebrewing everything else, right? But fewer things can totallyContinue reading “HOW-TO-DM: THE HOUSE RULE”

HOW TO DM – HANDLING ROLEPLAY

Hello everyone! In this week’s installment of How To DM, I’d like to talk about everyone’s favorite controversial subject – roleplaying. You have one player who likes to roleplay his half-drow assassin’s abiding – but ultimately doomed – love interest with a dwarf paladin. Another considers his gruesome coup de grace descriptions the only roleplayContinue reading “HOW TO DM – HANDLING ROLEPLAY”

HOW TO DM – SESSION 0

Hello everyone! In this week’s installment of How To DM, I’d like to talk about the importance of Session 0. Frankly, once I started running them, I never looked back. I think they are absolutely critical to running a fun and successful campaign,   But I’ve seen a lot of questions online recently about whatContinue reading “HOW TO DM – SESSION 0”

HOW-TO DM – THE SUICIDAL VILLAIN

Hello everyone! In this week’s installment of How To DM, I’d like to talk about villains. You spend a lot of time designing a super-cool bad guy to challenge your players, and he gets creamed in the very first encounter, or you have to resort to some shady shenanigans to save him. So, your playersContinue reading “HOW-TO DM – THE SUICIDAL VILLAIN”

DESIGNING ENCOUNTERS (PART 4) – HOW TO DM

Hello everyone! We’ve spent a good bit of time talking about it, so today I’d like to post up an actual encounter I designed and ran following these principles. Our group consists of a Goblin Totem Barbarian, a Halfling Moon Druid, A Human Fighter Archer, a Human TWF Hunter Ranger, and a Tabaxi Archer GloomstalkerContinue reading “DESIGNING ENCOUNTERS (PART 4) – HOW TO DM”

How To DM – Building Encounters (Part Three)

Hello Everyone and welcome! Last week we discussed some numbers and mechanics. Today, I’d like to talk about some ideas I use to balance out an encounter but still leave it challenging for everyone. For me, designing an encounter and then running that encounter are two entirely different things. So let’s talk for a minuteContinue reading “How To DM – Building Encounters (Part Three)”

The Australian Nightmare

Once again we take a stroll down Amnesia Lane back to the mid-1980’s, and this time the game was Chaosium’s Call of Cthulhu. For those of you that are unfamiliar, CoC is a cosmic survival horror game based on the works of H.P. Lovecraft; it’s a very fun, very deadly game where you’re really justContinue reading “The Australian Nightmare”