Dear Readers, as I write this, I am in pain. Not a lot, but my hand is cramping!
We’ll, all the painting I got accomplished today!
With no further ado, here is the Ranger, with basing done!
And just in time, too! We are scheduled to play our monthly game the day after tomorrow and I know she wanted her miniature for that.
Now for the part that really gave my hand some cramps: the ship.
As you can see, I got a lot of accomplished. I was able to finish painting the wooden parts of the wings and the tail fin. Additionally, I got the bow and front bottom fin done. Lastly, I was able to paint one side worth of copper studs. Let me tell you about those copper studs: there’s none of this painting over the whole thing with one brushstroke going on. I painted each and every stud individually.
Oh, and it gets worse! I have other studs I have to paint on the inside of the ship. Let me show you:
See all those studs on the inside edge? Yeah, those got to get painted. See those tiny studs on the planks of the deck of the ship? Yeah, those, too.
It’s okay though, because it will all have been worth it once my players see it. In all its glory. Which, ironically is coming up very soon. The player of mine that’s been deployed overseas, actually the one who plays Idris in the ingrates, is returning this month! Month! And just in time too. He has declared himself captain for life for any ship. The players happen to gain possession of. Which is interesting as I wanted him to be here for when the party eventually got hold of the spelljammer ship.
Speaking of spelljammer, the new adventure series comes out around August 16th. I’m very excited about it. And frankly, I don’t want to actually start the spelljammership stuff until I know the mechanics on how the ships work. Hopefully I’ll get some of that going with these new adventures. They’re releasing on D&D beyond called the spelljammer academy. They’re supposed to be four parts, and part one and two have already been released. So far, I’ve seen a glimpse of what the mechanics are on how to pilot one of the ships and I’m, frankly, excited about that. For those not in the know, back in the day, a wizard had to actually pilot the ship and had to use spell slots in order to do so. So I’m curious as to how piloting works now.
Only time will tell.
In any case, that’s all I have for you today. Join me tomorrow for an edition of “A DMs Perspective” where we’re going to talk about Kids on Bikes. And no, not the one where I play in, but the version that I am running while we are awaiting the new spelljammer content to come out. It’s going to be fun.
Until next time, Dear Readers…..