The Haunt 2 (Part 2)

DISCLAIMER: LIKE THE PREVIOUS INSTALLMENT WARNED, THIS ADVENTURE IS GRAPHIC AND CONTAINS POSSIBLE TRIGGERS.

YOU’VE BEEN WARNED!!

The party engaged the Oblex, for that is what it was that took the form of an Astral Deva, with it temporarily stealing the memories of the spicy cleric!

After a short battle, the Oblex lay defeated and the party stood, victorious. It was then they decided to take a short rest. That was, until…

The Evil Doll was heard running to and fro in the hallway, seen at the last minute by Iul, the party wizard, as it ran across the ceiling in the hall!

After a short fight, with the Doll escaping, the party rested. Seeing a double door exiting the room to the south, the party declined heading back into the hallway, and elected the south exit.

Opening the door, Iul was presented with an evil aura of negative energy and 6 human-sized maggots of a fiendish nature. The gnome mage quickly shut the door with an audible “Nope.”

Opening the door after a better attack plan, Iul cast a fire-based line spell, hitting three of the creatures, killing them instantly.

Quickly, the blood hunter and monk entered, attacking the last three and being affected by some sort of energy emanating from that section of the hall.

The battle won, the party entered the hall, finding yet another one of the infamous drawings. This one was of the mother being found dead in a tub of water, her wrists cut.

There remained one door. THE door. The one with one of the nurse-creatures, and 14 of the demonic aberrant creatures seen from above before.

The paladin/blackguard rushed in, using a frightening aura ability, causing the room (except for the nurse-like creature) to become frightened, preventing their advancement. The “nurse” attacked, putting up a decent fight, but falling under the onslaught of the paladin’s withering two-handed sword attacks.

After a fireball from Iul, the room was cleared. Inside, the party found the 5th of the drawings, with the accompanying vision.

This time, it was of little Carol Anne, hooked up to various tools and whose consciousness was being placed in, you guessed it, the Evil Doll, killing her in the process.

This would be the end, except the ground began shaking and the building and rooms seem to be reconstituting themselves! The party resolved to quickly exit the building.

Trying to head upstairs, the party reached the stairs only to have them turn into a slick ramp, slick with ectoplasm and blood. It was a hard climb, but with Loris the Artificer’s rope of climbing the physically frail party members were able to overcome the ramp.

Getting to the top, the party realized that the ground floor of the hospital had totally reconstituted to its original form. They attempted to leave, only to find the windows and doors unable to be opened. Then they heard a howl and a scream:

What should appear, but the bloody little brother of the Evil Doll/Carol Anne. The battle was coming to a head when the Evil Doll screeched and launched herself at the party, stabbing and dodging and shadow stepping all over the room.

The cleric/warlock, getting an idea, pulled out the drawings she’d been collecting, and fumbled, sending them all over the room. Between the magic missiles from Iul, and fire bolts from the artificer, the drawings were destroyed sending the Evil Doll into a rage and causing her to retreat.

Wasting no more time, the party beat feet out of the building only to watch it crumble.

Silence fell.

Until…

SHE RETURNED!!! Bursting from the rubble, the Evil Doll launched herself once again at the party!

She screamed at the party: “YOU RUINED EVERYTHING! YOU RUINED MY DRAWINGS! So… NOW YOU DIE!”

The fight was hard fought, but the party was victorious, the monk landing the final blow, and the Evil Doll falling, seemingly once and for all, unmoving.

The party was then greeted with the following ending:

As the dawn begins to lighten the early morning sky, the stormy rain squalls cease. The Evil Doll lays on the sodden ground, unmoving. As the first rays of sunlight hit the empty shell of a body, the porcelain skin, ragged hair, and blood stained dress begin to wither and blacken to flecks of charcoal. A moment passes and the Evil Doll quickly break into a small pile of ash that washes away
into the morning puddles. The day is new, and the goodness of light somehow returns to this once forsaken place. You know that this may not last long, however, but for now the world is a better
place.

Thanks for your reading and until next time, dear readers!

Published by The Daily DM

I'm just a DM telling the stories of my tables.

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